By Nick Rounds 2017’s Legend of Zelda: Breath of the Wild was groundbreaking and special for a Zelda game; finally having a Skyrim-esque open world Zelda felt fresh and unique. Long gone were the linear dungeons and paths that were predetermined. Now the player was free to explore the world at their own pace and […]
Continue readingThe Legend of Zelda: Tears of the Kingdom First Impressions
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